Dragon Age Inquisition - A Conclusion of a Trilogy
Oct 18, 2015 23:07:27 GMT -5
Noelemahc likes this
Post by ld1449 on Oct 18, 2015 23:07:27 GMT -5
Don't forget the 10 different styles of 'Shaved head' available in the Character creator.
In good news, its known that David Gaider quit Dragon age dev. in order to do some other project and Weekes took over the Writing team. So maybe for the next game we won't get such a roughshod mess that can barely even be called a hamstrung together story that one guy chooses to keep switching around every fifteen seconds to suit his whims and fancies.
DA:O Was your A-typical "Monster Horde threatening the world" fantasy, but it at least pushed the Genre as much as it could within its own envelope with a rich backstory. It wasn't anything groundbreaking but it was entertaining and did actually do some relatively new stuff with elves.
DA2 The guy decides to switch the focus onto some random guy/chick made important by pure author fiat, completely *butcher* a previous character (You all know who) Go on and on about a conflict that seemed as forced by author fiat as Hawkes importance, with all the subtlety of a bullet train punching in through your front door and of course, decides to make this his own 'personal' story by railroading absolutely everything. Nevermind that it ultimately advances NOTHING of the greater plot since, by and large the mage/templar conflict is all but resolved in DA:I.
Its primary contribution to ANYTHING was in a 2 hour DLC.
Then there's DA:I where, again, he chooses, ultimately, to switch the focus from Darkspawn and what Dragon age started out with, along with the Mage templar war that he shoved onto us like a jehova's witness preacher, onto goddamn Elven Gods. Who now, aren't *actually* Gods, and all the previous lore about them was thrown out the proverbial balcony to splatter over the street below, but were infact just 'Very powerful mages' (Yay for Retcons) who all now need to have some kind of importance because there needs to be a sequel to this that 'explores something new' because apparently 'consistency' is part of a writing style that 'kids' aren't into these days or some shit and we all have the attention span of fucking gnats.
So yeah, I say 'Out' with David Gaider and 'yay' for weekes. Maybe now we'll get something genuinely good and not some upjumped George Lucas emulator in the arrogance department deciding that he knows what's best for the genre.
In good news, its known that David Gaider quit Dragon age dev. in order to do some other project and Weekes took over the Writing team. So maybe for the next game we won't get such a roughshod mess that can barely even be called a hamstrung together story that one guy chooses to keep switching around every fifteen seconds to suit his whims and fancies.
DA:O Was your A-typical "Monster Horde threatening the world" fantasy, but it at least pushed the Genre as much as it could within its own envelope with a rich backstory. It wasn't anything groundbreaking but it was entertaining and did actually do some relatively new stuff with elves.
DA2 The guy decides to switch the focus onto some random guy/chick made important by pure author fiat, completely *butcher* a previous character (You all know who) Go on and on about a conflict that seemed as forced by author fiat as Hawkes importance, with all the subtlety of a bullet train punching in through your front door and of course, decides to make this his own 'personal' story by railroading absolutely everything. Nevermind that it ultimately advances NOTHING of the greater plot since, by and large the mage/templar conflict is all but resolved in DA:I.
Its primary contribution to ANYTHING was in a 2 hour DLC.
Then there's DA:I where, again, he chooses, ultimately, to switch the focus from Darkspawn and what Dragon age started out with, along with the Mage templar war that he shoved onto us like a jehova's witness preacher, onto goddamn Elven Gods. Who now, aren't *actually* Gods, and all the previous lore about them was thrown out the proverbial balcony to splatter over the street below, but were infact just 'Very powerful mages' (Yay for Retcons) who all now need to have some kind of importance because there needs to be a sequel to this that 'explores something new' because apparently 'consistency' is part of a writing style that 'kids' aren't into these days or some shit and we all have the attention span of fucking gnats.
So yeah, I say 'Out' with David Gaider and 'yay' for weekes. Maybe now we'll get something genuinely good and not some upjumped George Lucas emulator in the arrogance department deciding that he knows what's best for the genre.

